Unless you have been living under a rock (or not playing games at all) they you will be aware that the frequently delayed Project Cars game drops today (or 12th may dependent on where in the world you are living).

The much hyped and long awaited driving simulator has the potential a very Gran Turismo sized hole in all our lives (Playstation gamers mainly).

Frankly it has to be seen to be believed:

See what I mean it looks frankly jaw droppingly gorgeous, the visuals are simply breathtaking with a level of detail that will have you comparing it to the real world equivalent cars.

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There are over 74 drivable cars, over 30 unique locations with at least 110 different courses. For licensing reasons, some tracks are currently codenamed using their geographic location. In addition to real world racing circuits and fictional kart circuits, there are two fictional point-to-point roads inspired by Côte d’Azur and California Pacific.

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Whilst my review of this game has merely started and will be posted in the coming days my initial impression is that the visuals are stunning, mind blowing may I say. But a flashy paint job is nothing without a decent motor and I can say so far so good on the gameplay aspect.

My initial sessions have revealed the gameplay to be immersive and involving with the actual car physics being somewhat representative of a real world driving simulation. The main issue with games of this type is that can easily run out of content but again the first impression is that is also covered to a strong level.

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My full review will follow shortly, now if you will excuse me I can be found under a rock living the Project Cars dream.

 

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